• ფორმულა 1: გრან პრი 2019

    2019 წლის ფორმულა ერთის გრან პრი სარბოლო სესიებით

  • ავტომობილის თვითდიაგნოსტიკის ფუნქცია

    თანამედროვე და, მით უმეტეს, მომავლის „ჭკვიანი ავტომობილის“ ტექნიკური სისტემის მართვა წარმოუდგენელია მისი შემადგენელი მექანიზმებისა და მოწყობილობების მუშაობის მუდმივი (თვით)დიაგნოსტიკის გარეშე. ეს აუცილებელია, რათა მართვის სისტემამ დროულად მოახდინოს რეაგირება სისტემაში მომხდარ არასტანდარტულ მოვლენებზე და ეცადოს, თავად აღმოფხვრას იგი; ან ოპერატიულად გააფრთხილოს მძღოლი უწესივრობების შესახებ; ან (უკიდურეს შემთხვევაში) დაიმახსოვროს ისინი, რათა მოთხოვნისთანავე მიაწოდოს მათ შესახებ ინფორმაცია სერვისის თანამშრომელს (ან მძღოლს).

  • Sir Vival - ექსპერიმენტალური უსაფრთხო ავტომობილი შორეული წარსულიდან

    არსებობენ ავტომობილები, რომლებიც ხანდახან დროს უსწრებენ: ტექნოლოგიით, ვიზუალით თუ ა.შ. უშუალოდ კი ეს ერთგვარი "მუშტაიდის საბავშვო მანქანა" სინამდვილეში 1958 წლის Sir Vival-ია. რომელიც ვოლტერ ჯერომის შთაგონებთი მისია იყო შეექმნა მსოფლიოში ყველაზე დაცული ავტომობილი. პროექტი 10 წელი გაგრძელდა. საბოლოო ჯამში, მას მართალია დასახული მიზანი ბოლომდე ვერ გამოუვიდა მაგრამ მისმა ქმნილებამ მსოფლოში ყველაზე უცნაური ავტომობილის ტიტული მაინც დაიმსახურა. რეალურად, იგი ერთ-ერთი პირველი ავტომობილია 1957 წლის Aurora-სთან ერთად რომელიც ექსპერიმენტალურ უსაფრთხო ავტომობილად შეიქმნა.

  • საავტომობილო შიგაწვის ძრავები

    საავტომობილო ტრანსპორტში დღეისთვის გამოყენებულია ნავთობური წარმოშობის თხევად საწვავზე (ან აირად საწვავზე) მომუშავე შიგაწვის ძრავები. აღნიშნული ენერგეტიკული დანადგარის დანიშნულებაა ნავთობური წარმოშობის საწვავის წვის შედეგად მიღებული ქიმიური ენერგია გარდაქმნას მექანიკურ ენერგიად.

  • რა არის Top fuel და რით განსხვავდება ბენზინისაგან

    თუკი გნებავთ შექმნათ მაღალი სიძლიერის მქონე 4 ტაქტიანი (Stroke) ძრავა, არსებობს რამოდენიმე მეთოდი მის მისაღწევად. პირველი: გავზარდოთ ტაქტი. მეორე: დავაყენოთ ტურბინა/სუპერჩარჯერი. მესამე და ბოლო: შევცვალოთ ბენზინი სხვა უფრო ენერგეტიკული საწვავით. ხოლო რაც შეეხება Top fuel დრაგსტერებს, სამივეს ერთიანად აკეთებენ.

Followers

Wednesday, November 5, 2014

Ken Block's Ford Mustang ford GYMKHANA 7







Tuesday, November 4, 2014

NFS World Maitenance

Attention Need for Speed World players!

We will be performing emergency maintenance today November 4, 2014 at 21:00 in-game time (UTC). The maintenance will take about an hour and you won't be able to access the game during that time .

Thank you for your understanding and see you online after the maintenance!

The special-edition Camaro with the evil mustache

 The new 2016 Chevrolet Camaro is coming: lither, smaller, and probably a lot sharper-elbowed in the segment. That means the 2015 Camaro is the fifth-generation's last dance, and this is probably one of the final special editions. There have already been eight others, including a Transformers edition, a Neiman Marcus Edition, and a 45th Anniversary Edition. This edition commemorates itself by growing a mustache and bolting up some pretty fantastic-looking 20-inch wheels exclusive to the model

Mechanically, buyers have a choice of 2LT or 2SS coupe or convertible trims, in black with a grey 'stache, silver with grey, gray with silver, or red with black. Exclusive to the Commemorative Edition is a Adrenaline Red interior with red inserts and black bolsters. Also, the usual sprinkling of special badges abounds

Incidentally, at SEMA the company is inviting folks to pick a name for yet another special-edition Camaro SS, which is going to be available exclusively in an Emerald Green color with grey stripes down the center and "other unique details." Sadly, there's nary a simulated fascia-whisker to be found

The Shelby GT350 will be revealed on November 17

We've snagged pictures of the GT350 and reported that the 2016 Shelby GT350 will go all-motor—theCoyote V8 will be built up into a high-revving monster—but until now, Ford itself has been mute on the subject of a high-performance Mustang.

That changes now. Ford's teaser not only confirms that the car is coming, but we have a date: November 17th. But other than that, Ford hasn't confirmed much. They're going to milk this for all its worth, and you've got 14 more days to be strung along waiting for more info to be officially confirmed. Be strong.

2015 Mustang RTR


Monday, November 3, 2014

meet new competitor of VW Touareg and BMW X5

Ford Kuga will have "big brother" at 2015.This is Edge of second generation,Which will competitor VW Touareg and BMW X5
 Edge will available with 6 feet manual and automatic transmission with 2.0 TDCi engine. There is 2 type of engine 180(400 nm with manual manual transmission)  hp and 210 hp (450 nm with powershift automatic transmission).
Start-stop system will have both.
Soon will be hybrid version too.
Edge will be equip with 22 sm LED screen .2 USB ports and AUX-IN for modern phone technic.
Boot will be equip with sensor








Euro truck simulator real gameplay


16 YEAR OLD PICKING UP GIRLS IN A GTR


Sunday, November 2, 2014

New M TwinPower Turbo V8 petrol engine

575 hp (423 kW). 750 Nm (553 lb-ft). New M TwinPower Turbo V8 petrol engine of the new BMW X5 M and BMW X6 M

Ken Block's new Gymkhana 7 Ford Mustang


Ford Mustang Shelby GT500 "Helleanor"


Saturday, November 1, 2014

A Caravan of Custom Transits are Going to SEMA

Transit-VORE-640
Five custom-built Ford Transits are rolling out to Las Vegas, Nevada for SEMA next week. The concept vans include Formula Drift, off-roaders and luxury rides.
The “Vegas Off-Road Experiece Transit” is a desert race truck designed by the VORE group of South Boulder City, Nevada.
Off-road and premium features include: Custom LED interior lighting, five LED flat screens, 60-inch LED flat-screen partition, large-screen TV for external viewing, video gaming station, touch-screen tablet controls, LED light bars, HID headlamps, extended fender flares and off-road wheels and tires.
Galpin Auto Sports Transit Skyliner
The “Galpin Auto Sports Transit Skyliner” was created jointly by Ford and Galpin Auto Sports of Van Nuys, California. The Transit Skyliner features custom-designed “throne” seats that are controlled by a smartphone or tablet.
Premium features include: 52-inch retractable movie screen, Focal Utopia 7.2 surround sound with custom-made speakers, satellite TV, Kaleidescape media server, integrated bar (a must) and matching luggage.

Transit-Formula-DriftThe “Formula DRIFT Transit” series is based in Long Beach, California and is billed as “the ultimate track support vehicle.” It has a custom interior workspace with TV, LED lighting, and a custom entertainment system from Clarion.
Other highlights include: a matching Kawasaki Mule track support vehicle that will be housed inside the Transit between events, storage bins for fire extinguishers, tools and cleanup equipment, fire suit and helmet racks, door-mounted flat panel monitor, performance air intake kit, performance exhaust system and performance suspension. That’s a lot of performance.
Business Class Transit
The “Business Class Transit” looks pretty serious and was created by Detroit Custom Coach of Oak Park, Michigan.This sleek van can seat up to eight people and even has a cocktail station with glass holders. Suh-weet!
Premium and convenience features include: actuated passenger entrance step, wood-grain flooring, laptop station, reclining, heated and massaging seats, color-changing LED lighting, flat-screen TVs, integrated iPad controls, Wi-Fi and motorized privacy shades.
Designed Travel Transit
And last but certainly not least is the “Designed Travel Transit” which looks amazing and was designed by Waldoch Crafts of Forest Lake, Minnesota and 3dCarbon & Air Design of Newport Beach, California.
The customized Transit sports a solid hickory wood floor, four reclining captain’s chairs with heating, cooling and massage functions, along with power headrests. Very nice.
Other features include: Integrated front bumper with air dam and fog lamps, side skirts and lower rear skirt with integrated trailer hitch cover, 20-inch wheels and tires, rear seat with fold-down sofa, tablet control system, 4K ultra-high-definition 50-inch TV, LED interior lighting and a backup camera with 360-degree capability.
Tune in next week to see interior shots and lots more from SEMA here.

Friday, October 31, 2014

Rolce Royce catafalque

This is Rolls-Royce Phantom Hearse.Create of this car costs 800.000 $. Italian company "Biemme Special Cars" was working on that car too.
 For that car specially made 600 new parts.  Hearse is 1 metres long than Phantom

Hearse has same engine what Phantom (6.75 litres fuel engine) and 8 step automatic transmission which manufactures 460 horse power



Happy Haloween to everyone!

                       Ford made video about haloween. watch it and rate :)

Slovaks made a fly car prototype



This is Aeromobile 3.0, which is futuristic car.but this car has something difference from usualy car. it can fly.

it can go with 200 km/h on road, and  conceal 870 kimoterers with full tank.It need 200 metres distance to fly from ground,but 50 metres to back into ground.








 There is usualy fuel in tank.From official news from Aeromobil's manufacturer,selling will start into near future.












Thursday, October 30, 2014

NFS World New IGC rotation

new IGC rotation

Porsche 911 GT3 RS
Dodge Challenger Concept
Lotus Exige Cup 260
Mazda RX8'09
Our Lamborghini birthday celebration continues with a 24 hour 50% OFF sale of all previously released Lamborghini models. The sale starts at 16:00 in-game time today and ends tomorrow October 31, 2014 at 16:00 in-game time.

Here's the full list of cars on sale:

- Lamborghini Aventador
- Lamborghini Countach 5000 Quattrovalvole
- Lamborghini Diablo SV
- Lamborghini Estoque
- Lamborghini Gallardo LP550-2 Valentino Balboni
- Lamborghini Gallardo LP560-4
- Lamborghini Gallardo LP560-4 Spyder
- Lamborghini Miura SV
- Lamborghini Murciélago LP 640
- Lamborghini Murciélago LP 650-4 Roadster
- Lamborghini Murciélago LP 670-4 SuperVeloce
- Lamborghini Reventón
- Lamborghini Sesto Elemento

Romeo's Juliet. Alfa Romeo Giulietta QV

who is crazy about alfa romeo 4c and cant buy it, italians made remake of 4c. Giulietta QV has same transmision and 240 hp. this car is competitor of GTi and costs 32.000 euro.







       
         Giulietta QV
acceleration:100 km/h in 6 sec.
Top Speed:244 Km/h
engine:4 cylinder turbo 1742
horse power:240
fuel tank:60 litres
fuel expence:100 km/h 7 litres






Tuesday, October 28, 2014

Got new Collection Car

Friday, October 24, 2014

NFS World Lamborgini Estoque is on in-game cash

Lamborgini Esroque
Price:2.000.000 Cash

Thursday, August 14, 2014

No Gravity


Saturday, July 19, 2014

Nissan GTR





NFS Carbon | Drift | Old Quarter | Nissan GT-R


Slide Empire | Need For Speed


Thursday, July 17, 2014

Nissan GTR



Saturday, April 26, 2014

Shelby Cobra


Thursday, April 24, 2014

Codemaster annoucing new GRID:Autosport

We’re very pleased today to announce GRID Autosport, the next game in the GRID series and descendant of TOCA Touring Cars.
Particularly as this game is, at its heart, inspired by you guys, our core community.
GRID Autosport aims to move the series back in line as a more authentic racing game and below you’ll be finding out some of the ways we’ll be doing that.  Hopefully, you’ll be seeing plenty of news, shiny screenshots and video on your favourite websites and in magazines on our announcement, but we thought it’d be a good time to talk directly to you about what the game is, why we’ve done it and the direction we’re headed in. Particularly as this game is, at its heart, inspired by you guys, our core community.
On release of GRID 2, I think it’s fair to say that through listening to you guys and a after a substantial amount of reflection, we hadn’t quite achieved everything we set out to do. We’re proud of the game, really delighted with some of the great reviews for it, but we’re not above admitting that we made a few decisions that perhaps we shouldn’t have, and perhaps moved some of the aspects of the game too far away from our core fanbase. 
When you’re making games, you always have to make choices – which features to include, what emphasis to put on various aspects of gameplay – even if we had unlimited resources (we don’t by the way!) there’s always people who are going to be disappointed. And we’re obviously aware, that some of you were. We’re not ok with that.
jarama_03
So, following the release of GRID 2 we were determined to improve things where we could. The Community Patch we released was derived nearly entirely from our most active players’ feedback and the release of the Demolition Derby DLC for free was something you guys put on our agenda. We think both improved the game, and whilst we would like to do more, there is only so much you can achieve with patches.
But we hope that it signals a pivot which we’re taking at Codemasters, to cater more closely to our core fanbase, to be responsive where we can and hopefully reassure you that when you talk to us, we do listen, even if we cannot act on everything you’d like.
To GRID Autosport then. While we were patching GRID 2 and releasing new content, we were busy gathering feedback. We devoured the comment threads under articles about GRID 2 on gaming websites, took stock of our reviews, and of course, digested all the comments on our social channels and forums where we received direct feedback. It’s this feedback that helped create GRID Autosport.
…with GRID Autosport we had the opportunity to make a much more focussed motorsport game
If GRID 2 raced off into a more narrative-led world of racing with more accessible controls, it’s clear that for many of you, that wasn’t what you wanted or expected from GRID 2. So with GRID Autosport we had the opportunity to make a much more focussed motorsport game, a desire that many of you have expressed directly to us, and a game that in spirit goes back to some of our earlier titles in terms of content and handling.
Let’s dive in shall we?
The Handling
As ever, our handling model has had a lot of effort put into it and you’ll really notice the difference, we think, from GRID 2. For GRID Autosport we’ve gone back to a more authentic handling style. It’s definitely not a full simulation – we want it to be authentic, not clinical – but it’s more towards that end of the spectrum than before. If anything, we believe the handling is actually one or two steps further towards simulation than Race Driver: GRID, to give you an idea.
sanfran_01
Each car has been tuned and adjusted to really give a sense of its personality so they will act and behave differently from one another, as they would in real life. This is especially noticeable across disciplines. Pick up a WTCC spec Touring Car and it’ll feel completely different to a Formula 3 car for instance. The goal has been to replicate an authentic feeling of what it’s like to race each of these cars in the games as if you were out on the track yourself.
We’ll be talking more about the handling and how we created it in the coming weeks, including how you, our Community helped shape it in ways that you may not yet know.
The Racing Disciplines
You’ll be hearing us talk about disciplines a lot as they make up another of the core foundations of the game. Disciplines are various types of motorsport, of which there are five within GRID Autosport, each with its own unique style and feeling. There’s a vast difference in the way a Touring Car race unfolds compared to that of an Endurance race. Each discipline requires a different approach, strategy and comes complete with its own style of racing.
For instance, in Touring Cars it’s all about aggressive pack racing. You’ll have to manage tyre wear and race into the night in Endurance competitions but look to race smoothly and with precision in our Open-Wheel races. Street Races are about reacting on the fly on claustrophobic streets through cities with unpredictable changes in elevations and drift cars are all about demonstrating your car control. To become an all-around driver, you’ll develop a broad set of skills.
Autosport_Announce_Feat
Each discipline has a number of dedicated series within them; ranging from Touring Cars, GT, Single-Seaters, Muscle Cars, Drift, Supercars, Hypercars, Time Attack, Prototypes and many, many more. You don’t just get five broad experiences, but also different racing experiences within those styles.
We’ll be going into more detail of each discipline between now and launch, starting next week with our in depth look at the Touring Discipline.
The Locations
You will have noticed the likes of Hockenheim, Sepang, San Francisco, Jarama and Yas Marina within our announcement video but that’s far from the complete roster, there’s plenty more to come.
GRID: Autosport will feature 22 locations with a combined route list that totals over 100!
…it’s the circuits that make up the bulk of the roster
While we will have a selection of great city based locations it’s the circuits that make up the bulk of the roster and there’s a great variety on offer.
From the iconic to the old favourites, the ones classed as legendary and of course some new faces as well. In fact, there are more circuits in GRID: Autosport than there are in Race Driver: GRID and GRID 2 combined.
The Career
The single player career in GRID Autosport will allow you to become a professional racing driver. As you make progress you’ll be able to join and switch teams, fulfil sponsor demands and beat rivals.
Racing with a teammate is back and at your request he/she will now attack the cars ahead or defend their position. All this is handled by a simple button press on the controller and it’s a feature that will also allow you to request information from your team engineer.
yas_02
The career is open and this means that you’ll only ever have to compete in the racing disciplines that you want to. If you’re a Touring Car fanatic then by all means find a home within the Touring section, and never leave. If you love the precision of Open Wheel racing and also enjoy the odd bit of Endurance then you can happily bounce between the two.
The choice is entirely yours to make – choose your favourite style of racing or master them all.
The Racing Experience
When you take an authentic handling model, a great selection of cars and a variety of racing disciplines, it still needs the racing experience to hold them all together and in GRID Autosport your racing experience revolves around the paddock.
This is the menu you’ll find yourself in before a race and it’s from here that you’ll be presented with a number of pre-race options, such as practice and qualifying.
If you find yourself racing on an unfamiliar circuit or route then simply head into practice and spend some time on the track. After practice you can jump into qualifying where, as you’d expect, you’ll be able to set your fastest time with the aim of starting higher up the grid come race day.
Much like the career, the choice is entirely yours. If you want to have a practice session and jump straight into a race then great. If you want to give practice a miss and just do qualifying then that option is also entirely possible, as is skipping straight into the race itself should you so desire.
The paddock will also allow you to tune your car before the race. Tuneable components include: brake bias, differential, downforce, gears, ride height and suspension at both the front and back. All of the cars in the game run great as ‘stock’ but the option to tune is there should you wish to get the car handling to your own preference.
Multiplayer
Powered by RaceNet you’ll be able to join with friends to form Racing Clubs and race under team colours against other clubs in the community. Receive new challenges every week with the new and evolved Discipline Challenge, track your stats including your complete vehicle history and climb weekly and persistent leaderboards.
We’ve got a series of features planned for the coming weeks, all of which dive deep into the multiplayer of GRID Autosport so be sure to keep your eye out for those!
sepang_03
Driven by Community Feedback
While we were patching GRID 2 and releasing new content we were also busy gathering feedback. We listened to everyone who had an opinion on not just GRID 2 but our older games as well. This feedback was digested and ultimately it played a huge part in the early development of GRID Autosport.
The authentic handling model has been shaped by Community feedback but we haven’t just stopped there. Cockpit view makes a return, and with it a dashboard view too, yes, GRID Autosport will ship with two in-car cameras.
More soon
We’re incredibly excited to lift the lid on GRID Autosport and we’re looking forward to the coming weeks and months. We’ve got a regular flow of new information and content coming your way and all of it starts tomorrow when we reveal our first team which sees the return of some old friends…
In the mean time we’d love to hear what you think of GRID Autosport so please do stop by ourforums, head over to Facebook or drop onto Twitter to join in the discussion.
GRID Autosport launches on June 27th on PC, Xbox 360 and PlayStation 3.